Everything you need to play standard Saudi Baloot: the deck, the deal, bidding, Sun vs Hokum card rankings, projects, and scoring to 152. New to the game? Start with the gentler how to play Baloot walkthrough first.
Each hand has three acts: a deal with a face-up card, a short bidding phase that decides the mode (Sun or Hokum) and which team "buys" the hand, then eight tricks of card play followed by counting.
Starting with the player to the dealer's right, each player in turn may pass or claim the hand:
The player who claims the hand is the buyer (المشتري), and their team takes on a real obligation: if the buying team fails to outscore the defenders, it loses the whole hand's points (see scoring below). Many tables also play extra calls around bidding — Ashkal (أشكل) and the doubling ladder (Double/دبل and beyond). These are common variants whose exact conditions differ from table to table, so agree on them before you start.
This table is the heart of Baloot. In Hokum, the trump suit ranks J first and 9 second; the three non-trump suits rank exactly like Sun. In Sun there is no trump and every suit uses the same order:
| Card | Hokum — trump suit (rank · points) | Sun & non-trump suits (rank · points) |
|---|---|---|
| J | 1st · 20 | 5th · 2 |
| 9 | 2nd · 14 | 6th · 0 |
| A | 3rd · 11 | 1st · 11 |
| 10 | 4th · 10 | 2nd · 10 |
| K | 5th · 4 | 3rd · 4 |
| Q | 6th · 3 | 4th · 3 |
| 8 | 7th · 0 | 7th · 0 |
| 7 | 8th · 0 | 8th · 0 |
So the trump suit in Hokum is worth 62 card points on its own, each other suit 30 — a total of 152 card points in Hokum, which is where the famous target number comes from. In Sun the four suits total 120.
If your dealt hand contains certain card combinations, you can declare them on the first trick for bonus points, revealing them when the second trick begins. Sequences use the order A-K-Q-J-10-9-8-7 within one suit:
| Project | What it is | Hokum | Sun |
|---|---|---|---|
| Sira (سرا) | 3 consecutive cards, same suit | 2 | 4 |
| Fifty (خمسين) | 4 consecutive cards, same suit | 5 | 10 |
| Hundred (مية) | 5 consecutive cards, same suit — or four of a kind (common variant) | 10 | 20 |
| Four Hundred (أربعمية) | Four Aces, in Sun | — | 40 |
| Baloot (بلوت) | King + Queen of the trump suit, in Hokum | 2 | — |
When both teams declare, the table compares the strongest project on each side, and only the team holding the better one scores its projects — the common rule, though tie-breaking details vary. The values above are the most common scoring; some regions count projects slightly differently, so treat the exact numbers as a common variant and agree before playing. The game's very name comes from the little Baloot declaration — announced as you play the trump King and Queen.
Most tables play an escalation ladder in Hokum: defenders may double (دبل) the hand's value, the buyers may redouble, and so on up — culminating in the legendary Gahwa (قهوة), where the winner of the hand wins the entire match outright, and tradition says the losers make the coffee. The exact steps and conditions of the ladder are a common variant that differs between regions; the spirit — raising the stakes when you're confident — is universal.
In Hokum, the deck's card points total exactly 152 (62 in the trump suit + 30 in each of the other three). The match target borrows that number: the first team to 152 game points wins.
It depends on the mode. In Hokum, the Jack of trumps (worth 20) is the strongest card in the game, followed by the 9 of trumps (14). In Sun, the Aces rule, followed by the 10s.
A bonus combination dealt to you — like Sira (3 in a row of one suit), Fifty (4 in a row), Hundred (5 in a row or four of a kind in common variants) or Four Hundred (four Aces in Sun). You declare it on the first trick and reveal it on the second, and only the team with the stronger best project scores.
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Keep reading: How to play Baloot — beginner walkthrough · Baloot on Karooty · All Karooty games